Two and a half weeks left...


Hello there! This last-minute devlog will exist to show the frantic process of trying to get Agoraphobia in a presentable state to be submitted to the student division of IGF.

Holy heck we have about two and a half weeks left before the submission deadline. Let's talk about what we have:

  • Our basic development (text engine, first person controller,  main mechanics, etc.) are all complete and good to go!
  • The script is about halfway done, split between three different writers.
  • Most art assets are complete

As of tonight, the game is playable to the halfway point. We have enough for a proof-of-concept or "vertical slice," but we wanna see just how far we can push this project before February 1st.

Also, this post marks the launch of out itch page!

We hope you enjoy watching the frantic progress we hope to make in the next few weeks.

-Quaking Aspen Studio

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